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グラフィックスエンジニア (ゲームデモ開発およびAIを活用した次世代ゲームグラフィックス研究開発)

Sony Interactive EntertainmentJapan, TokyoAdmin (FSEE)
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Salary
Not listed
Job type
Full-time
Posted
3 Aug 2026
Status
Open · checked 8d ago

About this role

This Graphics Engineer position at Sony Interactive Entertainment in Tokyo involves developing game demos and researching AI-driven next-generation gaming graphics using C++. The role is a great fit for software professionals with graphics programming expertise who want to work closely with platform SDK developers and artists.

Role Overview

The graphics engineer collaborates closely with the team developing developer-focused SDKs for the PlayStation platform, bringing advanced technology to life through practical experiences. Staff members include engineers and artists with deep game studio backgrounds who maximize value through both technical capability and artistic expression. The group specializes in creating playable game demos that intuitively convey technical appeal and help uncover real-world product challenges. Development utilizes Unreal Engine alongside proprietary in-house engines, offering opportunities to collaborate across departments and incorporate diverse perspectives. Current initiatives focus on researching and developing next-generation graphics technologies powered by artificial intelligence, including PlayStation Spectral Super Resolution featured on PS5 Pro. Professionals gain practical experience spanning from cutting-edge research to final product implementation.

Key Responsibilities

Design, research, and verify next-generation graphics technologies and game-format demos for PlayStation platform developer SDKs in partnership with the development team.
Develop and test graphics expressions using Unreal Engine or proprietary internal engines.
Consult with artists to implement shaders and post-effects that showcase the appeal of underlying technologies.
Participate in section-wide planning and game design for game-format demos.
Engage in research and development activities focused on AI-driven next-generation graphics technologies.

Requirements

Practical development experience utilizing C++.
Knowledge or experience in at least one of the following areas: graphics APIs such as DirectX, game engines like Unreal Engine, or shader development.
Ability to independently analyze existing codebases, solve challenges, and implement improvements.
Willingness to collaborate proactively with artists and cross-functional departments to build compelling visual expressions.

Nice to Have

Familiarity and knowledge regarding GPU architecture, GPU programming, rendering pipelines, performance optimization, and AI or machine learning applied to graphics technologies.
English communication skills to support collaboration with international teams.

Skills and Tools

C++
DirectX
Unreal Engine
Proprietary game engines
Shader development
GPU programming and architecture
Rendering pipelines
AI and machine learning for graphics

About the Company

Sony Interactive Entertainment operates globally as a wholly-owned subsidiary of Sony Group Corporation and oversees the PlayStation brand, products, and services such as PlayStation 5, PlayStation 4, PlayStation VR, PlayStation Plus, and acclaimed titles from PlayStation Studios. The enterprise maintains a commitment to an inclusive environment that empowers personnel, welcomes diverse backgrounds, and operates as an equal opportunity and fair chance employer.

How to Apply

Interested candidates should visit the official Sony Interactive Entertainment careers page to submit their application for this Tokyo-based role.

Skills and tech stack

Questions candidates ask

Where is this job located?

This position is located in Tokyo, Japan.

What programming language is required?

Development experience using C++ is a mandatory requirement for this role.

What technologies and engines are used in development?

The team utilizes Unreal Engine along with proprietary in-house engines, DirectX, shaders, and various graphics APIs.

What kind of projects will the graphics engineer work on?

The engineer will work on developer SDK technologies, game-format demos, and research and development for AI-driven next-generation graphics like PlayStation Spectral Super Resolution.

Is English proficiency mandatory?

English communication skills are not strictly mandatory, but they are welcomed due to opportunities to coordinate with international teams.

Ready to apply?

The application is on the official Sony Interactive Entertainment careers page.

Apply on company site