Latest AI JobsBrowse Jobs
Meshy logo

Graphics Engineer

MeshyShanghaiResearch
Apply on company site
Salary
Not listed
Job type
Full-time
Work mode
Remote
Posted
9 Jul 2026
Status
Open · checked 7d ago

About this role

Role Overview

The Graphics Engineer position at Meshy in Shanghai, with remote work availability, involves designing high-performance graphics systems to advance 3D generative AI products. This role is well-suited for a computer graphics specialist who enjoys collaborating with researchers, engineers, and artists to shape the future of digital creation.

Key Responsibilities

Design, build, and optimize high-performance graphics components, including rendering kernels and geometry processing operators.
Create robust, production-quality pipelines that integrate seamlessly with generative models, data pipelines, and artist-facing applications.
Operate across local DCC tools, GPU clusters, and cloud environments to guarantee scalability and interoperability.
Partner with machine learning researchers, product teams, and artists to transform creative goals into technical solutions.
Support internal tooling, technical reports, documentation, demos, and open-source initiatives to enhance company capabilities.

Requirements

Expert-level proficiency in modern C++ and GPU programming for writing memory-efficient and high-performance code.
A strong mathematical foundation combined with a deep understanding of computer graphics topics such as geometry processing or rendering.
Practical experience in creating production-grade graphics systems like rendering engines, asset tools, or geometry pipelines.
Strong software engineering discipline emphasizing clean code, thorough profiling, sustainable system design, and reproducible outcomes.

Nice to Have

Working knowledge of major digital content creation tools such as Blender, Houdini, or Maya, including experience writing custom tools, scripts, or plug-ins.
Professional background in VFX pipelines or AAA game development.
Published work in top-tier computer graphics venues like SIGGRAPH or demonstrated contributions to open-source graphics projects.

Skills and Tools

Modern C++
GPU Programming
Computer Graphics and Geometry Processing
DCC Tools (Blender, Maya, Houdini)

About the Company

Meshy is a market leader in 3D generative AI, recognized as the most popular tool in its category by the 2024 A16Z Games survey. The enterprise serves millions of end users and top organizations like Meta, Square Enix, and Deepmind. The company mission centers on making 3D creation boundless and accessible through a comprehensive pipeline that spans text-to-3D, texturing, texture editing, and animation rigging.

How to Apply

To apply for this position, please visit the official Meshy careers page to submit your application details.

Skills and tech stack

Questions candidates ask

What is the primary focus of the Graphics Engineer role?

The Graphics Engineer focuses on building and optimizing high-performance graphics components, rendering kernels, and geometry processing operators to power 3D generative AI training and products.

Is remote work permitted for this role?

Yes, the position offers remote work flexibility alongside the Shanghai location.

What core technical skills are required?

Candidates must possess expert-level C++ and GPU programming skills, a strong mathematical foundation, and a deep understanding of computer graphics.

What background is considered a plus for applicants?

Valuable additions include DCC tool scripting experience in software like Blender or Maya, AAA game development or VFX pipeline background, and publications in venues such as SIGGRAPH.

Who uses Meshy's technology?

Meshy's technology is utilized by millions of end users and enterprises including Meta, Square Enix, and Deepmind across game production, film, industrial design, and robotics.

Ready to apply?

The application is on the official Meshy careers page.

Apply on company site