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Senior Programmer, AI and Creation Tools

Epic GamesMontreal,Quebec,CanadaEngineering Generalist
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Salary
Not listed
Job type
Full-time
Experience
Senior
Posted
7 Oct 2026
Status
Open · checked 7d ago

About this role

Epic Games is hiring a Senior Programmer for AI and Creation Tools in Montreal, Quebec, Canada, to evolve artist tools within the Unreal Editor. This permanent full-time position suits experienced software professionals with a strong background in developing artist tools and applying artificial intelligence capabilities to content creation workflows.

Role Overview

The position involves developing and refining user-facing software tools that empower content developers globally. The hired professional will focus on geometry and texturing processing, terrain authoring, and procedural generation within a major game engine environment.

Key Responsibilities

Support and extend existing artist tools for internal and external users.
Refactor existing tools to be more accessible and effective for agentic workflows.
Create new tools at the intersection of user-driven and agent-driven content creation.
Collaborate with artists on internal projects and productions.
Work with other developers across team boundaries on shared initiatives.
Contribute to major initiatives that shape the future of the Unreal Editor.

Requirements

Excellent C++ skills.
Strong background in developing artist tools within the games or film industry.
Experience with geometry processing, texture processing, or procedural generation.
Fluency in using current agentic tools and workflows for programming tasks.
Track record of exploring and applying AI capabilities to advance artist workflows.
Experience developing in a large codebase.
Ability to work independently and deliver effectively as part of a distributed team.
Experience working collaboratively to deliver high-quality outcomes across teams.

Skills and Tools

C++
Unreal Editor
Unreal Engine
Geometry processing software
Texture processing software
Procedural generation systems
Agentic programming tools and workflows

Salary and Benefits

Epic Games pays 100% for benefits for both employees and dependents. Coverage includes supplemental medical, dental, vision, critical illness, telemedicine, life and AD&D, long-term disability insurance, weekly indemnity (short-term disability), and a retirement savings plan with a competitive employer match. Additional offerings include an employee assistance program (EAP) and a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees and dependents.

About the Company

Epic Games is an interactive entertainment company that has created award-winning games and engine technology for over 30 years. The organization develops Unreal Engine, which empowers developers to build high-fidelity interactive experiences across PC, console, mobile, and virtual reality, alongside applications in media and entertainment, automotive, and architectural design.

How to Apply

Interested candidates should visit the official Epic Games careers page to submit an application for this role.

Skills and tech stack

Questions candidates ask

Where is this job located?

This position is located in Montreal, Quebec, Canada.

What primary programming language is required?

Excellent C++ skills are required for this position.

What tools and workflows will the programmer work on?

The role focuses on evolving artist tools within the Unreal Editor, including geometry and texturing processing, terrain authoring, procedural generation, and supporting both user-driven and agentic workflows.

What benefits are provided by the employer?

Epic Games covers 100% of benefits for employees and dependents, including supplemental medical, dental, vision, critical illness, telemedicine, life and AD&D, long-term disability, weekly indemnity, a retirement savings plan with matching, an EAP, and free therapy and coaching through Modern Health.

Ready to apply?

The application is on the official Epic Games careers page.

Apply on company site